Unofficial OpenGL Software Development Kit  0.5.0
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File List
Here is a list of all documented files with brief descriptions:
[detail level 123456]
\-distro
 \-glsdk_0_5_1
  o-glimg
  |\-include
  | \-glimg
  |  o*DdsLoader.hHas all of the DDS-based loaders
  |  o*glimg.hIncludes everything in the GL Image library
  |  o*ImageCreator.hInclude this to gain access to the ability to create ImageSets manually
  |  o*ImageCreatorExceptions.h
  |  o*ImageFormat.hContains all of the enums and objects related to formats
  |  o*ImageSet.hContains the ImageSet class and associated objects
  |  o*Loaders.hIncludes all of the image loaders
  |  o*StbLoader.hHas the STB-based image loading functions
  |  o*TestLoader.h
  |  o*TextureGenerator.hFunctions for generating textures and OpenGL-specific information
  |  \*TextureGeneratorExceptions.hExceptions for texture generation functions
  o-glload
  |\-include
  | \-glload
  |  o*_int_load_test.hpp
  |  o*gl_load.hC header to include if you want to initialize OpenGL
  |  o*gl_load.hppC++ header to include if you want to initialize OpenGL
  |  o*glx_load.hC header to include if you want to initialize GLX
  |  o*glx_load.hppC++ header to include if you want to initialize GLX
  |  o*wgl_load.hC header to include if you want to initialize WGL
  |  \*wgl_load.hppC++ header to include if you want to initialize WGL
  o-glmesh
  |\-include
  | \-glmesh
  |  o*BoostDraw.hBoost header for special Boost-based drawing functions
  |  o*BoostVertexFormat.h
  |  o*CpuDataWriter.hDeclares the VertexWriter class and its helper types. Include an OpenGL header before including this one
  |  o*Draw.hDeclares the Draw class and its helper types. Include an OpenGL header before including this one
  |  o*GenCommon.hCommon user interface definitions for mesh generation
  |  o*GenDescriptors.hDescribes the mesh generator flags
  |  o*GenMeshMisc.hVarious miscellaneous mesh generators
  |  o*GenPlatonic.hDefines mesh generators for the Platonic solids
  |  o*GenQuadrics.hDefines mesh generators for various quadric and curved surfaces
  |  o*glmesh.hIncludes everything in the GL Mesh library
  |  o*Mesh.hDefines the Mesh class and associated types for creating a Mesh. Include an OpenGL header before including this one
  |  o*StreamBuffer.hDeclares the StreamBuffer class. Include an OpenGL header before including this one
  |  o*VertexFormat.hDeclares the VertexFormat class and its helper types. Include an OpenGL header before including this one
  |  \*VertexWriter.hDeclares the VertexWriter class and its helper types. Include an OpenGL header before including this one
  \-glutil
   \-include
    \-glutil
     o*array_ref.hContains the array reference utility class
     o*Debug.hIncludes a function for attaching to ARB/KHR_debug_output and printing error messages automatically. This header must be included after an OpenGL header
     o*Font.hContains the basic font rendering system classes and functions
     o*glutil.hIncludes everything in the GL Utility library
     o*MatrixStack.hContains a matrix stack and associated classes
     o*MousePoles.hHeader for mouse poles
     o*Shader.hIncludes functions to help load and validate shaders and programs. This header must be included after an OpenGL header
     \*WindowPos.hContains functions to position the window relative to the desktop