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Unofficial OpenGL Software Development Kit
0.5.0
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| Has all of the DDS-based loaders | |
| Includes everything in the GL Image library | |
| Include this to gain access to the ability to create ImageSets manually | |
| Contains all of the enums and objects related to formats | |
| Contains the ImageSet class and associated objects | |
| Includes all of the image loaders | |
| Has the STB-based image loading functions | |
| Functions for generating textures and OpenGL-specific information | |
| Exceptions for texture generation functions | |
| C header to include if you want to initialize OpenGL | |
| C++ header to include if you want to initialize OpenGL | |
| C header to include if you want to initialize GLX | |
| C++ header to include if you want to initialize GLX | |
| C header to include if you want to initialize WGL | |
| C++ header to include if you want to initialize WGL | |
| Boost header for special Boost-based drawing functions | |
| Declares the VertexWriter class and its helper types. Include an OpenGL header before including this one | |
| Declares the Draw class and its helper types. Include an OpenGL header before including this one | |
| Common user interface definitions for mesh generation | |
| Describes the mesh generator flags | |
| Various miscellaneous mesh generators | |
| Defines mesh generators for the Platonic solids | |
| Defines mesh generators for various quadric and curved surfaces | |
| Includes everything in the GL Mesh library | |
| Defines the Mesh class and associated types for creating a Mesh. Include an OpenGL header before including this one | |
| Declares the StreamBuffer class. Include an OpenGL header before including this one | |
| Declares the VertexFormat class and its helper types. Include an OpenGL header before including this one | |
| Declares the VertexWriter class and its helper types. Include an OpenGL header before including this one | |
| Contains the array reference utility class | |
| Includes a function for attaching to ARB/KHR_debug_output and printing error messages automatically. This header must be included after an OpenGL header | |
| Contains the basic font rendering system classes and functions | |
| Includes everything in the GL Utility library | |
| Contains a matrix stack and associated classes | |
| Header for mouse poles | |
| Includes functions to help load and validate shaders and programs. This header must be included after an OpenGL header | |
| Contains functions to position the window relative to the desktop |
1.8.3.1