Unofficial OpenGL Software Development Kit
0.5.0
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![]() ![]() | The C interface for initializing OpenGL |
![]() ![]() | The C++ interface for initializing OpenGL |
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![]() ![]() | Functions for loading image files into ImageSet objects |
![]() ![]() | Classes for representing image data |
![]() ![]() ![]() | Types for representing the format of image data |
![]() ![]() | Functions to build textures from ImageSet objects |
![]() ![]() | Manual ImageSet creation classes |
![]() ![]() | Exceptions thrown by GL Image functions and operations |
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![]() ![]() | Helper functions for tracking down and understanding OpenGL errors |
![]() ![]() | Classes for basic font rendering |
![]() ![]() | Class and utility classes for matrix stacks |
![]() ![]() | Objects that allow mouse-based control over the position and orientation of objects and the camera |
![]() ![]() | Helper functions and objects for shader and program compiling and linking |
![]() ![]() | Helper function for positioning a window, based on the desktop size and the window's size |
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![]() ![]() | API for immediate mode-style rendering |
![]() ![]() | API for static mesh objects |
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![]() ![]() | Exceptions thrown by GL Mesh classes |
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